UnityEngine.AnimatorUtility.OptimizeTransformHierarchy C# (CSharp) Method

OptimizeTransformHierarchy() private method

private OptimizeTransformHierarchy ( GameObject go, string exposedTransforms ) : void
go GameObject
exposedTransforms string
return void
        public static extern void OptimizeTransformHierarchy(GameObject go, string[] exposedTransforms);
    }