UnityEditor.iOSDeviceRequirementGroup.iOSDeviceRequirementGroup C# (CSharp) 메소드

iOSDeviceRequirementGroup() 개인적인 메소드

private iOSDeviceRequirementGroup ( string variantName ) : System
variantName string
리턴 System
        internal iOSDeviceRequirementGroup(string variantName)
        {
            this.m_VariantName = variantName;
        }