UnityEditor.iOSDeviceRequirementGroup.iOSDeviceRequirementGroup C# (CSharp) Méthode

iOSDeviceRequirementGroup() private méthode

private iOSDeviceRequirementGroup ( string variantName ) : System
variantName string
Résultat System
        internal iOSDeviceRequirementGroup(string variantName)
        {
            this.m_VariantName = variantName;
        }