private Init ( float relativeSizes, int minSizes, int maxSizes, int splitSize ) : void | ||
relativeSizes | float | |
minSizes | int | |
maxSizes | int | |
splitSize | int | |
리턴 | void |
private void Init(float[] relativeSizes, int[] minSizes, int[] maxSizes, int splitSize)
{
this.relativeSizes = relativeSizes;
this.minSizes = (minSizes != null) ? minSizes : new int[relativeSizes.Length];
this.maxSizes = (maxSizes != null) ? maxSizes : new int[relativeSizes.Length];
this.realSizes = new int[relativeSizes.Length];
this.splitSize = (splitSize != 0) ? splitSize : 6;
this.NormalizeRelativeSizes();
}