UnityEditor.SceneViewGrid.Register C# (CSharp) 메소드

Register() 공개 메소드

public Register ( SceneView source ) : void
source SceneView
리턴 void
        public void Register(SceneView source)
        {
            this.xGrid.valueChanged.AddListener(new UnityAction(source.Repaint));
            this.yGrid.valueChanged.AddListener(new UnityAction(source.Repaint));
            this.zGrid.valueChanged.AddListener(new UnityAction(source.Repaint));
        }
    }