UnityEditor.SavedFloat.SavedFloat C# (CSharp) 메소드

SavedFloat() 공개 메소드

public SavedFloat ( string name, float value ) : System
name string
value float
리턴 System
        public SavedFloat(string name, float value)
        {
            this.m_Name = name;
            this.m_Value = EditorPrefs.GetFloat(name, value);
        }
SavedFloat