UnityEditor.PreviewWindow.OnEnable C# (CSharp) 메소드

OnEnable() 보호된 메소드

protected OnEnable ( ) : void
리턴 void
        protected override void OnEnable()
        {
            base.OnEnable();
            base.titleContent = EditorGUIUtility.TextContent("Preview");
            base.minSize = new Vector2(260f, 220f);
        }