UnityEditor.OffMeshLinkInspector.OnInspectorGUI C# (CSharp) 메소드

OnInspectorGUI() 공개 메소드

public OnInspectorGUI ( ) : void
리턴 void
        public override void OnInspectorGUI()
        {
            base.serializedObject.Update();
            EditorGUILayout.PropertyField(this.m_Start, new GUILayoutOption[0]);
            EditorGUILayout.PropertyField(this.m_End, new GUILayoutOption[0]);
            EditorGUILayout.PropertyField(this.m_CostOverride, new GUILayoutOption[0]);
            EditorGUILayout.PropertyField(this.m_BiDirectional, new GUILayoutOption[0]);
            EditorGUILayout.PropertyField(this.m_Activated, new GUILayoutOption[0]);
            EditorGUILayout.PropertyField(this.m_AutoUpdatePositions, new GUILayoutOption[0]);
            this.SelectNavMeshArea();
            base.serializedObject.ApplyModifiedProperties();
        }