UnityEditor.DisplayUtility.GetGenericDisplayNames C# (CSharp) 메소드

GetGenericDisplayNames() 공개 정적인 메소드

public static GetGenericDisplayNames ( ) : UnityEngine.GUIContent[]
리턴 UnityEngine.GUIContent[]
        public static GUIContent[] GetGenericDisplayNames()
        {
            return s_GenericDisplayNames;
        }
    }

Usage Example

        internal static GUIContent[] GetDisplayNamesForBuildTarget(BuildTarget buildTarget)
        {
            var platformDisplayNames = Modules.ModuleManager.GetDisplayNames(buildTarget.ToString());

            return(platformDisplayNames ?? DisplayUtility.GetGenericDisplayNames());
        }