public static GetGenericDisplayNames ( ) : UnityEngine.GUIContent[] | ||
리턴 | UnityEngine.GUIContent[] |
public static GUIContent[] GetGenericDisplayNames()
{
return s_GenericDisplayNames;
}
}
internal static GUIContent[] GetDisplayNamesForBuildTarget(BuildTarget buildTarget) { var platformDisplayNames = Modules.ModuleManager.GetDisplayNames(buildTarget.ToString()); return(platformDisplayNames ?? DisplayUtility.GetGenericDisplayNames()); }