UnityEditor.DisplayUtility.GetGenericDisplayNames C# (CSharp) Méthode

GetGenericDisplayNames() public static méthode

public static GetGenericDisplayNames ( ) : UnityEngine.GUIContent[]
Résultat UnityEngine.GUIContent[]
        public static GUIContent[] GetGenericDisplayNames()
        {
            return s_GenericDisplayNames;
        }
    }

Usage Example

        internal static GUIContent[] GetDisplayNamesForBuildTarget(BuildTarget buildTarget)
        {
            var platformDisplayNames = Modules.ModuleManager.GetDisplayNames(buildTarget.ToString());

            return(platformDisplayNames ?? DisplayUtility.GetGenericDisplayNames());
        }