UnityEditor.AudioMixerEffectGUI.ExposedParamContext.ExposedParamContext C# (CSharp) 메소드

ExposedParamContext() 공개 메소드

public ExposedParamContext ( UnityEditor.Audio.AudioMixerController controller, AudioParameterPath path ) : System
controller UnityEditor.Audio.AudioMixerController
path UnityEditor.Audio.AudioParameterPath
리턴 System
            public ExposedParamContext(AudioMixerController controller, AudioParameterPath path)
            {
                this.controller = controller;
                this.path = path;
            }
        }
AudioMixerEffectGUI.ExposedParamContext