UnityEditor.AssetImporterInspector.GetSerializedObjectInternal C# (CSharp) 메소드

GetSerializedObjectInternal() 개인적인 메소드

private GetSerializedObjectInternal ( ) : SerializedObject
리턴 SerializedObject
        internal override SerializedObject GetSerializedObjectInternal()
        {
            if (base.m_SerializedObject == null)
            {
                base.m_SerializedObject = SerializedObject.LoadFromCache(base.GetInstanceID());
            }
            if (base.m_SerializedObject == null)
            {
                base.m_SerializedObject = new SerializedObject(base.targets);
            }
            return base.m_SerializedObject;
        }