public void SetupAvatar()
{
//avatar = new AnimatedModel(PlayerNum, TeamNum,
// ScreenManager.Game.Content.Load<Model>("AnimatedModel\\dude"));
//avatar.Scale = 2.0f;
//avatar.PlayClip("Take 001");
//avatar.Position = new Vector3(PlayerBase.Position.X, 200.0f, PlayerBase.Position.Z);
//avatarMoved = false;
//avatarFollowingTile = new StaticModel(ScreenManager.Game.Content.Load<Model>("Objects\\Copter\\squarePlacer_red"), avatar.Position);
//avatarFollowingTile.Scale = 4.0f;
avatar = new Avatar(
ScreenManager.Game.Content.Load<Model>("Objects\\Copter\\player0" + PlayerNum + "Ship01"),
new Vector3(PlayerBase.Position.X, 300.0f, PlayerBase.Position.Z));
avatar.Scale = 6.0f;
avatarMoved = false;
avatarFollowingTile = new StaticModel(ScreenManager.Game.Content.Load<Model>("Objects\\Copter\\Boxes\\box_0" + PlayerNum),
TileMap.GetTilePosFromPos(avatar.Position));
avatarFollowingTile.glow = true;
avatarFollowingTile.Scale = 4.0f;
}