Terraria.Entity.WithinRange C# (CSharp) 메소드

WithinRange() 공개 메소드

public WithinRange ( Vector2 Target, float MaxRange ) : bool
Target Vector2
MaxRange float
리턴 bool
        public bool WithinRange(Vector2 Target, float MaxRange)
        {
            return Vector2.DistanceSquared(Center, Target) <= MaxRange * (double)MaxRange;
        }
    }