Terraria.Entity.AngleFrom C# (CSharp) 메소드

AngleFrom() 공개 메소드

public AngleFrom ( Vector2 Source ) : float
Source Vector2
리턴 float
        public float AngleFrom(Vector2 Source)
        {
            return (float)Math.Atan2(Center.Y - (double)Source.Y, Center.X - (double)Source.X);
        }