public static TileCollideStyle ( Projectile projectile, int &width, int &height, bool &fallThrough ) : void | ||
projectile | Projectile | |
width | int | |
height | int | |
fallThrough | bool | |
리턴 | void |
public static void TileCollideStyle(Projectile projectile, ref int width, ref int height, ref bool fallThrough)
{
projectile.modProjectile?.TileCollideStyle(ref width, ref height, ref fallThrough);
foreach (var hook in HookTileCollideStyle)
{
hook(projectile, ref width, ref height, ref fallThrough);
}
}