public static PreDraw ( Projectile projectile, |
||
projectile | Projectile | |
spriteBatch | ||
lightColor | Color | |
리턴 | bool |
public static bool PreDraw(Projectile projectile, SpriteBatch spriteBatch, Color lightColor)
{
foreach (var hook in HookPreDraw)
{
if (!hook(projectile, spriteBatch, lightColor))
{
return false;
}
}
if (projectile.modProjectile != null)
{
return projectile.modProjectile.PreDraw(spriteBatch, lightColor);
}
return true;
}