Tac.AddLifeSupport.EvaAddLifeSupport C# (CSharp) 메소드

EvaAddLifeSupport() 개인적인 메소드

private EvaAddLifeSupport ( AvailablePart part ) : void
part AvailablePart
리턴 void
        private void EvaAddLifeSupport(AvailablePart part)
        {
            Part prefabPart = part.partPrefab;

            this.Log("Adding resources to " + part.name + "/" + prefabPart.partInfo.title);

            EvaAddPartModule(prefabPart);
            EvaAddResource(prefabPart, globalSettings.EvaElectricityConsumptionRate, globalSettings.Electricity, false);
            EvaAddResource(prefabPart, globalSettings.FoodConsumptionRate, globalSettings.Food, false);
            EvaAddResource(prefabPart, globalSettings.WaterConsumptionRate, globalSettings.Water, false);
            EvaAddResource(prefabPart, globalSettings.OxygenConsumptionRate, globalSettings.Oxygen, false);
            EvaAddResource(prefabPart, globalSettings.CO2ProductionRate, globalSettings.CO2, false);
            EvaAddResource(prefabPart, globalSettings.WasteProductionRate, globalSettings.Waste, false);
            EvaAddResource(prefabPart, globalSettings.WasteWaterProductionRate, globalSettings.WasteWater, false);
            for (int i = 0; i < prefabPart.Resources.Count; i++)
            {
                this.Log("Resource " + prefabPart.Resources[i].resourceName);
            }
        }