private void EvaAddLifeSupport(AvailablePart part)
{
Part prefabPart = part.partPrefab;
this.Log("Adding resources to " + part.name + "/" + prefabPart.partInfo.title);
EvaAddPartModule(prefabPart);
EvaAddResource(prefabPart, globalSettings.EvaElectricityConsumptionRate, globalSettings.Electricity, false);
EvaAddResource(prefabPart, globalSettings.FoodConsumptionRate, globalSettings.Food, false);
EvaAddResource(prefabPart, globalSettings.WaterConsumptionRate, globalSettings.Water, false);
EvaAddResource(prefabPart, globalSettings.OxygenConsumptionRate, globalSettings.Oxygen, false);
EvaAddResource(prefabPart, globalSettings.CO2ProductionRate, globalSettings.CO2, false);
EvaAddResource(prefabPart, globalSettings.WasteProductionRate, globalSettings.Waste, false);
EvaAddResource(prefabPart, globalSettings.WasteWaterProductionRate, globalSettings.WasteWater, false);
for (int i = 0; i < prefabPart.Resources.Count; i++)
{
this.Log("Resource " + prefabPart.Resources[i].resourceName);
}
}