OpenNos.GameObject.CharacterSkill.CanBeUsed C# (CSharp) 메소드

CanBeUsed() 공개 메소드

public CanBeUsed ( ) : bool
리턴 bool
        public bool CanBeUsed()
        {
            return Skill != null && (LastUse.AddMilliseconds((Skill.Cooldown) * 100) < DateTime.Now);
        }