public void SetObjectsGroup(Simulator simulator, List<uint> localIds, UUID groupID)
{
ObjectGroupPacket packet = new ObjectGroupPacket();
packet.AgentData.AgentID = Client.Self.AgentID;
packet.AgentData.GroupID = groupID;
packet.AgentData.SessionID = Client.Self.SessionID;
packet.ObjectData = new ObjectGroupPacket.ObjectDataBlock[localIds.Count];
for (int i = 0; i < localIds.Count; i++)
{
packet.ObjectData[i] = new ObjectGroupPacket.ObjectDataBlock();
packet.ObjectData[i].ObjectLocalID = localIds[i];
}
Client.Network.SendPacket(packet, simulator);
}