public void SetNames(Simulator simulator, uint[] localIDs, string[] names)
{
ObjectNamePacket namePacket = new ObjectNamePacket();
namePacket.AgentData.AgentID = Client.Self.AgentID;
namePacket.AgentData.SessionID = Client.Self.SessionID;
namePacket.ObjectData = new ObjectNamePacket.ObjectDataBlock[localIDs.Length];
for (int i = 0; i < localIDs.Length; ++i)
{
namePacket.ObjectData[i] = new ObjectNamePacket.ObjectDataBlock();
namePacket.ObjectData[i].LocalID = localIDs[i];
namePacket.ObjectData[i].Name = Utils.StringToBytes(names[i]);
}
Client.Network.SendPacket(namePacket, simulator);
}