NScumm.Sword1.Logic.fnFullAnim C# (CSharp) 메소드

fnFullAnim() 개인적인 메소드

private fnFullAnim ( SwordObject cpt, int id, int anim, int graphic, int e, int f, int z, int x ) : int
cpt SwordObject
id int
anim int
graphic int
e int
f int
z int
x int
리턴 int
        private int fnFullAnim(SwordObject cpt, int id, int anim, int graphic, int e, int f, int z, int x)
        {
            cpt.logic = LOGIC_full_anim;

            cpt.anim_pc = 0;
            cpt.anim_resource = anim;
            cpt.resource = graphic;
            cpt.status &= ~STAT_SHRINK;
            cpt.sync = 0;
            return SCRIPT_STOP;
        }