GameEntities.Influence.Client_OnTick C# (CSharp) 메소드

Client_OnTick() 보호된 메소드

protected Client_OnTick ( ) : void
리턴 void
        protected override void Client_OnTick()
        {
            base.Client_OnTick();

            remainingTime -= TickDelta;
            if( remainingTime < 0 )
                remainingTime = 0;
        }