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FarseerPhysics
Dynamics
World
removeJoint
FarseerPhysics.Dynamics.World.removeJoint C# (CSharp) 메소드
World 1 문서
파일 보기
프로젝트 열기: prime31/Nez
removeJoint()
공개
메소드
Destroy a joint. This may cause the connected bodies to begin colliding.
public
removeJoint
(
Joint
joint
) :
void
joint
Joint
The joint.
리턴
void
public void removeJoint( Joint joint ) { removeJoint( joint, true ); }
Same methods
World::
removeJoint
(
Joint
joint
,
bool
doCheck
) :
void
World
World
addBody
addBreakableBody
addController
addJoint
clear
clearForces
overlapCircle
processAddedBodies
processAddedJoints
processChanges
processRemovedBodies
processRemovedJoints
queryAABB
queryAABBCallbackWrapper
rayCast
rayCastCallbackWrapper
removeBody
removeBreakableBody
removeController
removeJoint
shiftOrigin
solve
step
testPoint
testPointAll
testPointAllCallback
testPointCallback