private NotifyCollisionSolve ( CollisionEventArgs args ) : void | ||
args | CollisionEventArgs | |
리턴 | void |
private void NotifyCollisionSolve(CollisionEventArgs args)
{
this.gameobj.IterateComponents<ICmpCollisionListener>(
l => l.OnCollisionSolve(this, args),
l => (l as Component).Active);
}