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Dominion
HumanReadableGameLog
PopScope
Dominion.HumanReadableGameLog.PopScope C# (CSharp) 메소드
HumanReadableGameLog 1 문서
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프로젝트 열기: NathanTeeuwen/Dominulator
PopScope()
공개
메소드
public
PopScope
( ) :
void
리턴
void
public void PopScope() { this.textWriter.Unindent(); }
HumanReadableGameLog
BeginPhase
BeginRound
BeginTurn
CardWentToLocation
DiscardedCard
Dispose
DrewCardIntoHand
EndGame
EndPhase
EndRound
EndTurn
GetPlayerName
HumanReadableGameLog
LogDeck
PlayedCard
PlayerBoughtCard
PlayerChoseLocationForStash
PlayerDiscardCard
PlayerGainedActions
PlayerGainedBuys
PlayerGainedCard
PlayerGainedCoin
PlayerGainedCoinToken
PlayerGainedPotion
PlayerGainedVictoryTokens
PlayerNamedCard
PlayerOverpaidForCard
PlayerPlacedCardOnIslandMat
PlayerPlacedCardOnNativeVillageMat
PlayerPlacedCardOnTavernMat
PlayerPutCardInHand
PlayerReturnedCardToHand
PlayerReturnedCardToPile
PlayerRevealedCard
PlayerSetAsideCardFromHandForNextTurn
PlayerTopDeckedCard
PlayerTrashedCard
PopScope
PushScope
ReceivedDurationEffectFrom
ReshuffledDiscardIntoDeck
StartGame
TextForDeckPlacement
WriteAllCards
WriteAllOwnedCards
WriteOutDrawnCardsIfNecessary
WriteOutPlayedTreasuresIfNecessary