public PlayedCard ( |
||
playerState | ||
card | Dominion.Card | |
리턴 | void |
public void PlayedCard(PlayerState playerState, Card card)
{
if (playerState.PlayPhase == PlayPhase.PlayTreasure)
{
this.playedTreasures.Add(card);
}
else
{
this.textWriter.WriteLine("Played {0}.", card.name);
}
}