public static void TestApplyMoveWhiteKing_KingsideCastling()
{
Piece[][] board = new Piece[8][]
{
new[] { o, o, o, o, kb, o, o, o },
new[] { o, o, o, o, o, o, o, o },
new[] { o, o, o, o, o, o, o, o },
new[] { o, o, o, o, o, o, o, o },
new[] { o, o, o, o, o, o, o, o },
new[] { o, o, o, o, o, o, o, o },
new[] { o, o, o, o, o, o, o, o },
new[] { o, o, o, o, kw, o, o, rw }
};
Move move = new Move(new Position(File.E, 1), new Position(File.G, 1), Player.White);
ChessGame cb = new ChessGame(board, Player.White);
cb.ApplyMove(move, true);
Piece[][] expected = new Piece[8][]
{
new[] { o, o, o, o, kb, o, o, o },
new[] { o, o, o, o, o, o, o, o },
new[] { o, o, o, o, o, o, o, o },
new[] { o, o, o, o, o, o, o, o },
new[] { o, o, o, o, o, o, o, o },
new[] { o, o, o, o, o, o, o, o },
new[] { o, o, o, o, o, o, o, o },
new[] { o, o, o, o, o, rw, kw, o }
};
Assert.AreEqual(expected, cb.GetBoard());
}