private ButtonPause_Click ( object sender, |
||
sender | object | |
e | ||
리턴 | void |
private void ButtonPause_Click(object sender, RoutedEventArgs e)
{
if(Group != null)
State = SoundPlayState.Paused;
if (PlayStateChanged != null)
PlayStateChanged.Invoke(this, State);
if (Click != null)
Click.Invoke(this, new RoutedEventArgs());
}