BulletCSharp.btUniformScalingShape.getPreferredPenetrationDirection C# (CSharp) 메소드

getPreferredPenetrationDirection() 공개 메소드

public getPreferredPenetrationDirection ( int index, SWIGTYPE_p_btVector3 penetrationVector ) : void
index int
penetrationVector SWIGTYPE_p_btVector3
리턴 void
        public virtual void getPreferredPenetrationDirection(int index, SWIGTYPE_p_btVector3 penetrationVector)
        {
            BulletCollisionPINVOKE.btUniformScalingShape_getPreferredPenetrationDirection(swigCPtr, index, SWIGTYPE_p_btVector3.getCPtr(penetrationVector));
            if (BulletCollisionPINVOKE.SWIGPendingException.Pending) throw BulletCollisionPINVOKE.SWIGPendingException.Retrieve();
        }