public void setPivotB(SWIGTYPE_p_btVector3 pivotB)
{
BulletDynamicsPINVOKE.btPoint2PointConstraint_setPivotB(swigCPtr, SWIGTYPE_p_btVector3.getCPtr(pivotB));
if (BulletDynamicsPINVOKE.SWIGPendingException.Pending) throw BulletDynamicsPINVOKE.SWIGPendingException.Retrieve();
}