BulletCSharp.BulletCollisionPINVOKE.btTriangleMesh_addTriangle__SWIG_0 C# (CSharp) 메소드

btTriangleMesh_addTriangle__SWIG_0() 개인적인 메소드

private btTriangleMesh_addTriangle__SWIG_0 ( HandleRef jarg1, HandleRef jarg2, HandleRef jarg3, HandleRef jarg4, bool jarg5 ) : void
jarg1 HandleRef
jarg2 HandleRef
jarg3 HandleRef
jarg4 HandleRef
jarg5 bool
리턴 void
        public static extern void btTriangleMesh_addTriangle__SWIG_0(HandleRef jarg1, HandleRef jarg2, HandleRef jarg3, HandleRef jarg4, bool jarg5);
BulletCollisionPINVOKE