public static GameStatistics CreateGameStatistics(Game game) { return new GameStatistics { Game = game, HoleCount = 10, PlayerCount = 9, Points = 8, ShotsMade = 7, ShotsMissed = 6, Attempts = 5, Pushes = 4, Steals = 3, SugarFreeSteals = 2, StainlessSteals = 1, OvertimeCount = 0, ShootingPercentage = 0.234M }; }
public void ShouldBeAbleToAddGameStatistics() { var game = ObjectMother.CreateGame(); _gameRepository.Add(game); var gameStatistics = ObjectMother.CreateGameStatistics(game); _gameStatisticsRepository.Add(gameStatistics); Assert.AreNotEqual(0, gameStatistics.Id); }