private writeFloatArray ( TiffDirEntry &dir, float v ) : bool | ||
dir | TiffDirEntry | |
v | float | |
리턴 | bool |
private bool writeFloatArray(ref TiffDirEntry dir, float[] v)
{
if (dir.tdir_count == 1)
{
dir.tdir_offset = BitConverter.ToUInt32(BitConverter.GetBytes(v[0]), 0);
return true;
}
return writeData(ref dir, v, dir.tdir_count);
}