Ballz.PerformanceRenderer.LoadContent C# (CSharp) 메소드

LoadContent() 보호된 메소드

protected LoadContent ( ) : void
리턴 void
        protected override void LoadContent()
        {
            //for now use the Menu font for our performance overlay
            font = Game.Content.Load<SpriteFont>("Fonts/Menufont");
            renderer = new SpriteBatch(Game.GraphicsDevice);
            base.LoadContent();
        }