Ballz.Renderer.BaseRenderer.LoadContent C# (CSharp) 메소드

LoadContent() 보호된 메소드

protected LoadContent ( ) : void
리턴 void
        protected override void LoadContent()
        {
            SpriteBatch = new SpriteBatch(Game.GraphicsDevice);
            LoadFonts();
            LoadTextures();

            base.LoadContent();
        }