public override void ExclusiveUpdate()
{
//Apply accumulated impulse
if (connectionA.isDynamic)
{
connectionA.ApplyAngularImpulse(ref accumulatedImpulse);
}
if (connectionB.isDynamic)
{
Vector3 torqueB;
Vector3.Negate(ref accumulatedImpulse, out torqueB);
connectionB.ApplyAngularImpulse(ref torqueB);
}
}
}