Axiom.RenderSystems.DirectX9.D3DHardwareIndexBuffer.dispose C# (CSharp) 메소드

dispose() 보호된 메소드

protected dispose ( bool disposeManagedResources ) : void
disposeManagedResources bool
리턴 void
		protected override void dispose( bool disposeManagedResources )
		{
			if ( !IsDisposed )
			{
				if ( disposeManagedResources )
				{
					if ( d3dBuffer != null && !d3dBuffer.Disposed )
					{
						d3dBuffer.Dispose();
						d3dBuffer = null;
					}
				}
			}

			// If it is available, make the call to the
			// base class's Dispose(Boolean) method
			base.dispose( disposeManagedResources );
		}