public CreateCurvedIllusionPlane ( string name, string group, Axiom.MathLib.Plane plane, float width, float height, float curvature, int xSegments, int ySegments, bool normals, int texCoordSetCount, float xTiles, float yTiles, Vector3 upVector ) : Axiom.Core.Mesh | ||
name | string | |
group | string | |
plane | Axiom.MathLib.Plane | |
width | float | |
height | float | |
curvature | float | |
xSegments | int | |
ySegments | int | |
normals | bool | |
texCoordSetCount | int | |
xTiles | float | |
yTiles | float | |
upVector | Vector3 | |
리턴 | Axiom.Core.Mesh |
public Mesh CreateCurvedIllusionPlane( string name, string group, Plane plane, float width, float height, float curvature, int xSegments, int ySegments, bool normals, int texCoordSetCount, float xTiles, float yTiles, Vector3 upVector )
{
return CreateCurvedIllusionPlane( name, group, plane, width, height, curvature, xSegments, ySegments, normals, texCoordSetCount, xTiles, yTiles, upVector, Quaternion.Identity, BufferUsage.StaticWriteOnly, BufferUsage.StaticWriteOnly, true, true, -1 );
}
MeshManager::CreateCurvedIllusionPlane ( string name, string group, Axiom.MathLib.Plane plane, float width, float height, float curvature, int xSegments, int ySegments, bool normals, int texCoordSetCount, float xTiles, float yTiles, Vector3 upVector, Axiom.MathLib.Quaternion orientation, BufferUsage vertexBufferUsage, BufferUsage indexBufferUsage, bool vertexShadowBuffer, bool indexShadowBuffer ) : Axiom.Core.Mesh | |
MeshManager::CreateCurvedIllusionPlane ( string name, string group, Axiom.MathLib.Plane plane, float width, float height, float curvature, int xSegments, int ySegments, bool normals, int texCoordSetCount, float xTiles, float yTiles, Vector3 upVector, Axiom.MathLib.Quaternion orientation, BufferUsage vertexBufferUsage, BufferUsage indexBufferUsage, bool vertexShadowBuffer, bool indexShadowBuffer, int ySegmentsToKeep ) : Axiom.Core.Mesh |