Toggle navigation
Hot Examples
KO
EN
RU
DE
FR
ES
PT
IT
JP
ZH
KO
C#
PHP
C#
Java
Go
C++
Python
JS
TS
검색
홈
Aura
Channel
World
Inventory
CreatureInventory
OnCreatureConditionsChanged
Aura.Channel.World.Inventory.CreatureInventory.OnCreatureConditionsChanged C# (CSharp) 메소드
CreatureInventory 1 문서
파일 보기
프로젝트 열기: aura-project/aura
OnCreatureConditionsChanged()
개인적인
메소드
Raised when inventory's creature's conditions change.
private
OnCreatureConditionsChanged
(
Creature
creature
) :
void
creature
Aura.Channel.World.Entities.Creature
리턴
void
private void OnCreatureConditionsChanged(Creature creature) { this.UpdateStatBonuses(); }
CreatureInventory
Add
AddBagPocket
AddGold
AddMainInventory
AddProficiency
ApplyDefenseBonuses
ApplyUpgradeEffects
ApplyUpgrades
ChangeWeaponSet
CheckLeftHand
CheckRightHand
Count
CountItemsInPocket
CreatureInventory
Decrement
GetAllEquipment
GetAllItemsFrom
GetCastingSpeedMod
GetChainCastLevel
GetEquipment
GetFreePocketId
GetItem
GetItemAt
GetItemSafe
GetItems
GetMainEquipment
GetManaBurnBonus
GetManaUseModificator
GetPocket
HandleWUUpgrades
Has
HasGold
InitAdd
Insert
InsertStacks
Move
MoveItemsToInvFrom
MovePet
OnCreatureChangedTitles
OnCreatureConditionsChanged
OnCreatureLeveledUp
OnCreatureSkillRankChanged
OnEquip
OnHoursTimeTick
OnItemEntersInventory
OnItemLeavesInventory
OnUnequip
PickUp
PrepareBags
ReduceDurability
ReduceMaxDurability
Remove
RemoveGold
StartLiveUpdate
TryAutoAdd
UnequipIfCantBeTouched
UpdateChangedItems
UpdateEquipReferences
UpdateEquipStats
UpdateStatBonuses