Assets.Scripts.Utils.UnityObjectPool.UnityObjectPool.IsItemAvailable C# (CSharp) 메소드

IsItemAvailable() 개인적인 메소드

private IsItemAvailable ( UnityEngine unityObject ) : bool
unityObject UnityEngine
리턴 bool
        private bool IsItemAvailable(UnityEngine.Object unityObject)
        {
            return itemAvailabilityPredicate(unityObject);
        }