Assets.Scripts.Utils.UnityObjectPool.UnityObjectPool.IsItemAvailable C# (CSharp) Méthode

IsItemAvailable() private méthode

private IsItemAvailable ( UnityEngine unityObject ) : bool
unityObject UnityEngine
Résultat bool
        private bool IsItemAvailable(UnityEngine.Object unityObject)
        {
            return itemAvailabilityPredicate(unityObject);
        }