Artemis.Engine.GameKernel.Draw C# (CSharp) 메소드

Draw() 보호된 최종 메소드

protected final Draw ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
리턴 void
        protected override sealed void Draw(GameTime gameTime)
        {
            // 11/15/2015: At least everything's okay here.

            base.Draw(gameTime);

            engine.Render();
        }