Amazon.GameLift.AmazonGameLiftClient.UpdateRuntimeConfiguration C# (CSharp) 메소드

UpdateRuntimeConfiguration() 공개 메소드

Updates the current runtime configuration for the specified fleet, which tells GameLift how to launch server processes on instances in the fleet. You can update a fleet's runtime configuration at any time after the fleet is created; it does not need to be in an ACTIVE status.

To update runtime configuration, specify the fleet ID and provide a RuntimeConfiguration object with the updated collection of server process configurations.

Each instance in a GameLift fleet checks regularly for an updated runtime configuration and changes how it launches server processes to comply with the latest version. Existing server processes are not affected by the update; they continue to run until they end, while GameLift simply adds new server processes to fit the current runtime configuration. As a result, the runtime configuration changes are applied gradually as existing processes shut down and new processes are launched in GameLift's normal process recycling activity.

/// The service encountered an unrecoverable internal failure while processing the request. /// Clients can retry such requests immediately or after a waiting period. /// /// The requested operation would cause a conflict with the current state of a resource /// associated with the request and/or the fleet. Resolve the conflict before retrying. /// /// One or more parameter values in the request are invalid. Correct the invalid parameter /// values before retrying. /// /// A service resource associated with the request could not be found. Clients should /// not retry such requests. /// /// The client failed authentication. Clients should not retry such requests. ///
public UpdateRuntimeConfiguration ( UpdateRuntimeConfigurationRequest request ) : UpdateRuntimeConfigurationResponse
request Amazon.GameLift.Model.UpdateRuntimeConfigurationRequest Container for the necessary parameters to execute the UpdateRuntimeConfiguration service method.
리턴 Amazon.GameLift.Model.UpdateRuntimeConfigurationResponse
        public UpdateRuntimeConfigurationResponse UpdateRuntimeConfiguration(UpdateRuntimeConfigurationRequest request)
        {
            var marshaller = new UpdateRuntimeConfigurationRequestMarshaller();
            var unmarshaller = UpdateRuntimeConfigurationResponseUnmarshaller.Instance;

            return Invoke<UpdateRuntimeConfigurationRequest,UpdateRuntimeConfigurationResponse>(request, marshaller, unmarshaller);
        }
AmazonGameLiftClient