Retrieves the current runtime configuration for the specified fleet. The runtime configuration tells GameLift how to launch server processes on instances in the fleet.
/// The service encountered an unrecoverable internal failure while processing the request.
/// Clients can retry such requests immediately or after a waiting period.
///
/// One or more parameter values in the request are invalid. Correct the invalid parameter
/// values before retrying.
///
/// A service resource associated with the request could not be found. Clients should
/// not retry such requests.
///
/// The client failed authentication. Clients should not retry such requests.
///