private void LoadAmbientShadowSize() {
var iniFile = _carHelper.Data.GetIniFile("ambient_shadows.ini");
_ambientBodyShadowSize = new Vector3(
(float)iniFile["SETTINGS"].GetDouble("WIDTH", 1d), 1.0f,
(float)iniFile["SETTINGS"].GetDouble("LENGTH", 1d));
//_ambientBodyShadowSize.X = (bb.GetSize().X + 0.2f) / 2f;
//_ambientBodyShadowSize.Z = (bb.GetSize().Z + 0.2f) / 2f;
}