AIEditor.EditorData.LoadScene C# (CSharp) 메소드

LoadScene() 공개 정적인 메소드

public static LoadScene ( string fileName ) : void
fileName string
리턴 void
        public static void LoadScene(string fileName)
        {
            if (mScene != null)
            {
                FlatRedBallServices.Unload(ContentManagerName);
                SpriteManager.RemoveScene(mScene, true);

            }

            FlatRedBall.Content.SpriteEditorScene ses = FlatRedBall.Content.SpriteEditorScene.FromFile(fileName);

            mScene = ses.ToScene(EditorData.ContentManagerName);

            SpriteManager.AddScene(mScene);

			LastLoadedFile = fileName;
        }