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AGS
Editor
ScriptEditor
ActivateWindow
AGS.Editor.ScriptEditor.ActivateWindow C# (CSharp) 메소드
ScriptEditor 1 문서
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프로젝트 열기: adventuregamestudio/ags
ActivateWindow()
공개
메소드
public
ActivateWindow
( ) :
void
리턴
void
public void ActivateWindow() { OnWindowActivated(); }
ScriptEditor
ActivateTextEditor
ActivateWindow
AdjustStartOfFunctionIfAppropriate
AdjustStartOfFunctionsInScript
AutoComplete_BackgroundCacheUpdateStatusChanged
Clear
ContextMenuChooseOption
DeactivateTextEditor
DisconnectEventHandlers
Events_FileChangedInGameFolder
FindAllUsages
FindFunctionInAutocompleteData
FindGlobalVariableOrType
FindLineNumberAfterOpeningBrace
FindTokenAsLocalVariable
FindTokenInScript
GUIController_OnMainWindowActivated
GetLineNumberForText
GoToDefinition
GoToLine
GoToLineOfCharacterPosition
Init
InitScintilla
OnCommandClick
OnGetHelpKeyword
OnKeyPressed
OnPanelClosing
OnWindowActivated
OnWindowDeactivated
PromptUserThatFileHasChangedExternally
RemoveExecutionPointMarker
SaveChanges
ScriptEditor
ScriptEditor_HandleCreated
ScriptEditor_Resize
ScriptModifiedExternally
SelectFunctionInListForCurrentPosition
SetErrorMessagePopup
SetExecutionPointMarker
ShowFindReplaceDialog
ToggleBreakpoint
ToggleBreakpointOnCurrentLine
UpdateFunctionList
UpdateScriptObjectWithLatestTextInWindow
UpdateStructHighlighting
UpdateToolbarButtonsIfNecessary
cmbFunctions_MouseEnter
cmbFunctions_MouseLeave
cmbFunctions_SelectedIndexChanged
findReplace_LastSearchTextChanged
scintilla_ActivateContextMenu
scintilla_AttemptModify
scintilla_ConstructContextMenu
scintilla_IsModifiedChanged
scintilla_OnBeforeShowingAutoComplete
scintilla_TextModified
scintilla_ToggleBreakpoint
scintilla_UpdateUI