ACR_ServerCommunicator.ACR_ServerCommunicator.RunPatchInitScript C# (CSharp) 메소드

RunPatchInitScript() 개인적인 메소드

Call a predefined patch initialization script at startup time. The script is never included in a hak or module, but only distributed by the content patch system. It may or may not actually be present but if it is present, it would typically reside in override. The purpose of the function is to give a hotfix script a chance to hook callbacks in the game world if necessary.
private RunPatchInitScript ( ) : void
리턴 void
        private void RunPatchInitScript()
        {
            ClearScriptParams();
            ExecuteScriptEnhanced("acr_patch_initialize", OBJECT_SELF, TRUE);
        }
ACR_ServerCommunicator